PROJECT "X"

PROJECT "X"

Overview

Project X is a multiplayer mobile strategy game set in a modern military world, developed using Unreal Engine 4 & 5. Players build civilizations, gather resources, and engage in real-time tactical combat to dominate the globe. Explore new territories, expand bases, and form alliances to conquer opponents in this immersive and strategic game.

Role and Responsibilities

In Project X, I worked as a Game Designer and acted as the main point of contact between the development team and project management. I broke down features into detailed design documents for the devs, making sure the gameplay mechanics were implemented correctly. I also worked closely with the QA team to ensure everything ran smoothly. On top of that, I researched market trends to identify potential meta-game elements for Project X and created a full Game Design Document (GDD) to guide the overall game development process.

Technologies & Tools

  • Game Engine: Unreal Engine 4 & 5

  • Project Management: Favro

  • Documentation: Microsoft Office, Google Docs, Nuclino

  • Storyboarding: Xmind, Photoshop

Building Construction Feature.

Building Upgrade Feature.

Combat Feature.